cheat wars
Command & Conquer
APC Trick
If you're playing as GDI, and you have access to APCs and
Engineers, then you can try this trick. Build 2 APCs, and put
them each to a C-button. Now build 10 engineers, split hem into 2
groups of 5, put each group on a C-button, and load each group
onto an APC. Now, drive the APCs over to the enemy base, and park
them next to the NOD construction yard/barracks/airstrip. If the
APCs are blown up, it's okay, the engineers will walk out still
alive. Send all the engineers into NOD buildings, going into the
construction yard first. Now, whenever you blow up a NOD
building, they won't be able to replace it. And, if you captured
their Hand of Nod or airstrip, then they won't be able to build
any more units if you blow them all up.
Camera Zoom
Are you tired of having to squint at those little guys? Hold L
and press C-Up or C-Down to change your view.
Communications Center Trick
Once you have built an advanced communications plant, sell the
old one. You will not need it once you've established an advanced
version.
Get an Orca/Attack helicopter and two
minigunners for $750
Build a helipad and then sell it. Take Orca/Attack Helicopter off
pad first. When you sell structures you get half the cost back
and when you sell the Helipad two minigunners come out so you got
2 minigunners and an Orca/Attack Helicopter for $750 and it takes
less time than to build one Orca/Attack Helicopter.
Gold NOD Weapons
To cast armaments in gold, play as the Global Defense Initiative
and seize an airstrip of the Brotherhood of NOD. Your forces
there will continue to build NOD armaments, casting them in solid
gold!
Hidden UFO
While playing as the Global Defense Initiative (GDI) on mission
6, gain access to the Air Attack. Then order your bombers to fly
toward the lower left-hand corner of the screen and destroy a
designated target. Follow the planes. As their bombs plummet to
the ground, you should see a UFO hovering in the cleared area!
Make Units/Buildings Without Sidebar
Highlight the unit you want first on the sidebar, and press A.
When you hear "Construction Complete" or "Unit
Ready", hold Z and press A. The game will say,
"Building," and you get another copy of the unit you
selected. It still costs the same, but doing this is much quicker
and easier, and you don't have to take your eyes off the battle
field.
NOD Attack Helicopters
As you may be aware, in Command & Conquer there is a
helicopter called the Orca attack helicopter. This helicopter can
be only used by GDI but in addition to this helicopter there is
another one. The game calls it an "Attack Helicopter."
What it is a helicopter that use the same ammunition as normal
GDI guard towers (it has the same loud sound as the guard
towers). The Nod attack helicopter holds much more ammo than an
Orca, but it's bullets or less efficient at destroying armor than
Orcas. However, attack helicopters CAN destroy armor, even
concrete walls. But they are best used for picking off stray
enemy guards roaming around. For the best results make teams of
Orcas and attack helicopters. Use the Orcas to destroy armor or a
building and have the attack helicopters clean up the personnel
that spill out of the destroyed units/structures.
Anyway, here's how to get the attack helicopters. First of all this code only works for the Brotherhood of Nod (hence the "Nod Attack Helicopters" code). Once you get far enough in the game, GDI will gain possession of Orca technology. What you have to do to get Attack Helicopters is to simply steal a GDI helipad with an engineer and maybe a weapons factory or construction yard. Once you have possession of these key buildings you will gain the ability to build Attack Helicopters just like GDI can build Orcas. In fact, both Orcas and Attack Helicopter icons appear in the right menu bar.
Also, if you build on extra helipad it comes with an Attack
Helicopter instead of an Orca. The Attack Helicopter perform just
like the Orcas; VTOL (vertical takeoff and landing), same armor
(although the Attack Helicopters have a longer life bar, their
actual health is pretty much the same), speed, and cost (both
cost 1200 credits). The only difference is the looks and
ammunition.
Pilfer the from Offering Plate
During a lull in battle, send a few troops to scout out a
civilian village. Once it is discovered, order them to blowup the
towns church. Within the rubble, the soldiers should find a
small bag of money containing $2,000!
Sandbag "Prisons"
If you surround your entire base and the nearest tiberium field
with sand bags, opposing units approaching your base, will stop
and not shoot down the sand bags. You can then surround the units
with sand bags and trap them inside. As long as you don't go near
the cells with military units, they won't shoot down the sand
bags. Wait long enough and you could have your own prison!
Sandbag Trick
To build things away from your base, use sandbags in a chain.
This works with any building. You can use this trick to place
your buildings in an enemy's base.
Sell Soldiers
To sell soldiers, place them near (or within) the items that are
being sold. For instance, when playing as the Global Defense
Initiative (GDI), build a repair pad and transport. Then package
five men within the transport before placing it on the repair
pad. Sell the repair pad and the five men will be sold for full
price!
Selling Vehicles
This code only works on vehicles that are allowed on the
"Repair Facility". When you put the unwanted vehicle on
the "Repair Facility" leave it there and sell the
"Repair Facility", it will not be sold, but the vehicle
will be gone.
Steal Enemy Harvesters
You can steal the enemy's harvester by capturing the refinery
while the harvester is depositing money into it. This comes in
handy on earlier missions when you cannot build more harvesters.